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moret moretrees HOT



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This mod adds many new types of trees to the game. They are, in no particular order:

Several sizes of generic jungle trees, two types and several sizes of firs, palms, apple trees, oaks, giant sequoias, two types of birches, two types of spruces, pine, willow, acacia, rubber trees, and optionally beech trees.

All trees are generated at map-generation time, and so will appear only in newly-generated terrain. By default, trees spawn fully-grown, but you can also configure it to spawn trees in the form of fast-growing (ABM-driven) saplings.

If you plant a sapling, it will grow eventually into a tree via an ABM, though much more slowly than the ones spawned at mapgen time, and only if they're planted on the same surface that the tree would normally generate on (e.g. sand for palms, dirt with grass for the others, for now). This way you can still, for example, "plant" a sapling into a flower pot or some other non-growing surface and use it decoratively.

All of these trees can be harvested and crafted into wood planks which can be used in any recipe that relies on the "wood" group.

All leaves eventually decay, at a fairly slow rate so as not to cause too much CPU load. Except for palms, any leaf block that is more than 5 nodes from the trunk/branch it normally spawns with will decay; apples, cones and coconuts will fall to the ground if there's nothing left to hold them up. Palms have a 15-node radius since their leaves are so wide.

Dependencies: Minetest 0.4.16 and corresponding minetest_game, and biome_lib.

Recommends: moreblocks; also vines if you want better-looking jungles.

Information
Created 2018-01-05
Changed 2018-01-05
Version
Size 259.51 KB
Rating
(1 vote)
Created by
Changed by Marisa Giancarla
Downloads 1,308
Price
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