When I tried my new found power out, however, I noticed that the areas privilege may be a bit too much privilege.
From what I understand out of the documentation (which can be a bit confusing) the areas privilege is a moderation/administration privilege.
It does not only allow you to create areas, but also to transfer, modify and delete them, regardless of ownership.
Furthermore the node-protection does not apply to people with this privilege and thus the protection nullifies entirely.
This privilege should thus best be granted only to moderators (in name or being).
Areas does, however, offer a way for common players to protect their grounds.
This should be able to be achieved by enabling self-protection option.
I apologize for the extra work this may bring with it.
Ok yes, I was thinking it might be best to just give it to people you authorize to be mods. Wasn't sure about the regular protecting... If you need certain rights added to new users let me know and I can set it up...